I'm an entrepreneur, distributed systems engineer, and investor.

NOW →

  • Founder of Argus Labs — to make Sword Art Online a reality.

  • Angel investor in consumer & frontier tech incl. crypto, AI, and games.

  • Existing in San Francisco, CA.


PREV →

  • Grew up in Jakarta, Indonesia.

  • Withdrew from college (before my first day) to work at a crypto exchange in Asia; did blockchain engineering, market making, etc.

  • Worked on Dark Forest — the world's first fully onchain MMORTS game built using zero-knowledge cryptography.

  • Retired competitive parliamentary debater.


INTEREST →

The invisible forces that influences human behavior

  • Our past — cognitive schema, analytical psychology, etc

  • Our incentives — principal-agent theory, coordination games, etc

  • Our desires — mimetic theory, existentialism, etc

Strategy under incomplete (or byzantine) information

  • For peace — mosaic warfare, information warfare

  • For entertainment — Sid Meier's Civilization, Stellaris, poker

  • For technology — byzantine fault tolerance (BFT), P2P, (crypto)graphy


Food

  • How geography, trade, and culture shapes it — culinary history

  • How to create it — culinary arts

  • How to get people to pay for it — the art of fleecing a "foodie"


INVESTMENTS →

  • [CRYPTO] EigenLayer — Ethereum restaking protocol

  • [CRYPTO] Monad — Parallelized EVM-compatible L1

  • [CRYPTO] Succinct — Verifiable computation via zkVM

  • [CRYPTO] Conduit — Rollup-as-a-service

  • [CRYPTO] Veridise — Blockchain security + formal verification research

  • [CRYPTO] Movement — MoveVM L2

  • [GAMING] Pahdo Labs — MMO ARPG game studio

  • … and others

NOW →

  • Founder of Argus Labs — to make Sword Art Online a reality.

  • (Personal) investor in consumer & frontier tech incl. crypto, AI, and games.

  • Existing in San Francisco, CA.


PREV →

  • Grew up in Jakarta, Indonesia.

  • Withdrew from college (before my first day) to work at a crypto exchange in Asia; did blockchain engineering, market making, etc.

  • Worked on Dark Forest — the world's first fully onchain MMORTS game built using zero-knowledge cryptography.

  • Retired competitive parliamentary debater.


INTEREST →

The invisible forces that influences human behavior

  • Our past — cognitive schema, analytical psychology, etc

  • Our incentives — principal-agent theory, coordination games, etc

  • Our desires — mimetic theory, existentialism, etc

Strategy under incomplete (or byzantine) information

  • For peace — mosaic warfare, information warfare

  • For entertainment — Sid Meier's Civilization, Stellaris, poker

  • For technology — byzantine fault tolerance (BFT), P2P, (crypto)graphy


Food

  • How geography, trade, and culture shapes it — culinary history

  • How to create it — culinary arts

  • How to get people to pay for it — the art of fleecing a "foodie"


INVESTMENTS →

  • [CRYPTO] EigenLayer — Ethereum restaking protocol

  • [CRYPTO] Monad — Parallelized EVM-compatible L1

  • [CRYPTO] Succinct — Verifiable computation via zkVM

  • [CRYPTO] Conduit — Rollup-as-a-service

  • [CRYPTO] Veridise — Blockchain security + formal verification research

  • [CRYPTO] Movement — MoveVM L2

  • [GAMING] Pahdo Labs — MMO ARPG game studio

  • … and others

Tempus Edax Rerum.